{"id":4093,"date":"2020-01-17T13:55:47","date_gmt":"2020-01-17T12:55:47","guid":{"rendered":"http:\/\/www.3d-skenovani.cz\/?page_id=4093"},"modified":"2020-02-10T12:59:02","modified_gmt":"2020-02-10T11:59:02","slug":"zkratky","status":"publish","type":"page","link":"https:\/\/www.3d-skenovanie.sk\/s\/3d-skenovanie\/zkratky\/","title":{"rendered":"Skratky"},"content":{"rendered":"<div class=\"col-md-10\">\n<h2>Pou\u017e\u00edvan\u00e9 skratky \u2013 Slovn\u00edk pojmov 3D skenovanie<\/h2>\n<ul>\n<li><strong>3D SKENER<\/strong> \u2013 Je zariadenie na zachytenie tvarov a text\u00far fyzick\u00fdch objektov a n\u00e1sledn\u00e9ho prevedenia do digit\u00e1lnej podoby pre \u010fal\u0161ie spracovanie v po\u010d\u00edta\u010di.<\/li>\n<li><strong>PRESNOS\u0164<\/strong> \u2013 Presnos\u0165 polyg\u00f3novej siete je meran\u00e1 odch\u00fdlkou medzi nameran\u00fdmi d\u00e1tami a skuto\u010dn\u00fdm objektom. Presnos\u0165 je dan\u00e1 typom, \u0161pecifik\u00e1ciou a nastaven\u00edm skenera. Pri 3D skenovan\u00ed nezamie\u0148a\u0165 s Rozl\u00ed\u0161en\u00edm (vi\u010f. ni\u017e\u0161ie)<\/li>\n<li><strong>ZAROVNANIE<\/strong> \u2013 Pri 3D skenovan\u00ed ide o umiestnenie jedn\u00e9ho ka\u017ed\u00e9ho skenu do referen\u010dn\u00e9ho syst\u00e9mu pre vytvorenie jedn\u00e9ho celistv\u00e9ho, kompletn\u00e9ho modelu. Ud\u00e1van\u00e9 tie\u017e ako registr\u00e1cia.<\/li>\n<li><strong>CAD<\/strong> \u2013 Computer-Aided Design \u2013 vytvoren\u00fd digit\u00e1lny model pre design, stroj\u00e1rstvo a v\u00fdrobu. Modely s\u00fa tvoren\u00e9 r\u00f4znymi geometrick\u00fdmi tvarmi ako trojuholn\u00edky, l\u00edniami, valcami a plochami. Typick\u00fdm form\u00e1tom CAD je .stp a .igs.<\/li>\n<li><strong>CAE<\/strong> \u2013 Computer-Aided Engineering \u2013 digit\u00e1lna simul\u00e1cia v\u00fdkonu objektu a zost\u00e1v. CAE pozost\u00e1va zo simul\u00e1ci\u00ed typu finite-element analysis (FEA) a computational fluid dynamics (CFD).<\/li>\n<li><strong>CFD<\/strong> \u2013 Computational Fluid Dynamics \u2013 digit\u00e1lny proces, ktor\u00fdm m\u00f4\u017eu in\u017einieri simulova\u0165 pr\u00fadenie vzduchu, tekutiny \u010di plynu a spr\u00e1vanie pr\u00fadenia v r\u00f4znom dizajne a prostred\u00ed.<\/li>\n<li><strong>CMM RAMENO<\/strong> \u2013 Coordinate Measurement Machine \u2013 zariadenie, ktor\u00e9 pou\u017e\u00edva bodov\u00fa alebo guli\u010dkov\u00fa sondu na polohovacom ramene, umo\u017e\u0148uj\u00face u\u017e\u00edvate\u013eovi bodovo sn\u00edma\u0165 3D d\u00e1ta z fyzick\u00e9ho objektu.<\/li>\n<li><strong>CMM RAMENOV\u00dd ENKOD\u00c9R<\/strong> \u2013 opto-elektronick\u00fd pr\u00edstroj, detekuj\u00faci inkrement\u00e1lne l\u00ednie na stupnici na zistenie presnej polohy ramena. Enkod\u00e9r je tie\u017e zn\u00e1my ako \u010d\u00edtacia hlava.1<\/li>\n<li><strong>CNC stroj<\/strong> \u2013 Computer Numerical Control \u2013 je po\u010d\u00edta\u010dom riaden\u00fd obr\u00e1bac\u00ed stroj, ktor\u00fd m\u00f4\u017ee vytv\u00e1ra\u0165 produkt v nieko\u013ek\u00fdch osiach pre zv\u00fd\u0161enie v\u00fdrobnej presnosti.<\/li>\n<li><strong>CAI<\/strong> \u2013 Computer-Aided Inspection \u2013 po\u010d\u00edta\u010dov\u00e1 kontrola naskenovan\u00e9ho v\u00fdrobku s ide\u00e1lnym CAD modelom na zistenie presnosti, s akou bol vyroben\u00fd.<\/li>\n<li><strong>Z\u00c1KAZKOV\u00c1 V\u00ddROBA<\/strong> \u2013 Vyu\u017eitie 3D skenovania ak tomu ur\u010den\u00fd softv\u00e9r na vytvorenie individu\u00e1lneho dizajnu za prijate\u013en\u00fa cenu. \u010casto je vyu\u017e\u00edvan\u00e9 v medic\u00edne, alebo v \u0161porte na v\u00fdrobu prot\u00e9z, obuvi, alebo zubn\u00fdch implant\u00e1tov \u2013 pre individu\u00e1lne fyziol\u00f3gie.<\/li>\n<li><strong>DIGIT\u00c1LNA ARCHIV\u00c1CIA<\/strong> \u2013 ukladanie fyzick\u00fdch objektov vo forme digit\u00e1lnych modelov na u\u0161etrenie \u010dasu a n\u00e1kladov.<\/li>\n<li><strong>DIGIT\u00c1LNA REKON\u0160TRUKCIA<\/strong> \u2013 skenovanie fyzick\u00e9ho objektu pre jeho n\u00e1sledn\u00fa reprodukciu v kvalite \u010do najbli\u017e\u0161ie origin\u00e1lu<\/li>\n<li><strong>DYNAMICK\u00c9 REFERENCOVANIE<\/strong> \u2013 prenesenie referen\u010dnej nuly na skenovan\u00fd objekt a uzamknutie s\u00faradnicov\u00e9ho syst\u00e9mu, v ktorom sa skener pohybuje. V\u00fdsledkom je zv\u00fd\u0161enie presnosti skenovania bez oh\u013eadu na vibr\u00e1cie a \u010fal\u0161ie vplyvy prostredia<\/li>\n<li><strong>FEA<\/strong> \u2013 Finite-Element Analysis; digit\u00e1lny proces, ktor\u00fdm in\u017einieri simuluj\u00fa, ako sa \u0161trukt\u00fara objektu chov\u00e1 v r\u00f4znych prostred\u00ed.<\/li>\n<li><strong>NORM\u00c1LA<\/strong> \u2013 V 3D priestore sa jedn\u00e1 o vektor smeruj\u00faci kolmo k ploche, alebo l\u00ednii<\/li>\n<li><strong>NURBS<\/strong> \u2013 Non-uniform Rational b-spline; matematick\u00fd model pou\u017e\u00edvan\u00fd v po\u010d\u00edta\u010dovej grafike a CAD pre vytvorenie kriviek a pl\u00f4ch. (povrch reprezentovan\u00fd \u0161tvorhrann\u00fdmi pl\u00e1tmi, riaden\u00fdmi mrie\u017ekami)<\/li>\n<li><strong>OPTICK\u00dd CMM SKENER<\/strong> \u2013 3D skener, ktor\u00e9ho poloha v priestore je sn\u00edman\u00e1 referen\u010dnou optickou stanicou CMM. Optick\u00e1 stereoskopick\u00e1 CMM kamera sn\u00edma akt\u00edvne, alebo pas\u00edvne zna\u010dky umiestnen\u00e9 na 3D skeneri a diele a pomocou dynamickej referencie ich umiest\u0148uje do s\u00faradnicov\u00e9ho syst\u00e9mu.<\/li>\n<li><strong>FOTOGRAMMETRIA<\/strong> \u2013 Metrologick\u00fd postup pre ve\u013emi presn\u00e9 meranie zo stereoskopick\u00fdch sn\u00edmok.<\/li>\n<li><strong>PLM<\/strong> \u2013 Product Lifecycle Management \u2013 praktick\u00e9 monitorovanie a organiz\u00e1cia produktu od jeho kontroly a\u017e po ukon\u010denie jeho \u017eivotnosti.<\/li>\n<li><strong>MRA\u010cNO BODOV<\/strong> \u2013 je oblak bodov v 3D priestore reprezentovan\u00fdch s\u00faradnicami X,Y,Z. V\u00e4\u010d\u0161inou sa jedn\u00e1 o povrchov\u00fa reprezent\u00e1ciu nejak\u00e9ho fyzick\u00e9ho objektu. Naj\u010dastej\u0161\u00edm form\u00e1tom z\u00e1pisu pre mra\u010dno bodov je .txt, .igs, .ascii.<\/li>\n<li><strong>RAPID PROTOTYPING<\/strong> \u2013 proces r\u00fdchleho zhotovenia fyzick\u00e9ho modelu, alebo zostavy za pou\u017eitia d\u00e1t 3D STL, alebo CAD. 3D skenovanie je v\u00e4\u010d\u0161inou na jednom konci, 3D tla\u010diare\u0148 potom na druhom.<\/li>\n<li><strong>REVERZN\u00c9 IN\u017dENIERSTVO<\/strong> \u2013 Proces zis\u0165ovania technologick\u00fdch aspektov zariadenia, objektu alebo syst\u00e9mu prostredn\u00edctvom anal\u00fdzy jeho \u0161trukt\u00fary, funk\u010dnosti a prev\u00e1dzky. V 3D skenovan\u00ed proces reverzn\u00e9ho in\u017einierstva zah\u0155\u0148a sken objektu a n\u00e1sledn\u00fa rekon\u0161trukciu jeho tvaru v \u0161pecializovan\u00fdch programoch, do podoby 3D modelu.<\/li>\n<li><strong>ROZL\u00cd\u0160ENIE<\/strong> \u2013 Definuje ve\u013ekos\u0165 detailu zachyten\u00e9ho polyg\u00f3novou sie\u0165ou v milimetroch. Je mo\u017en\u00e9 ju tie\u017e prirovna\u0165 k rozl\u00ed\u0161eniu obrazovky v pixeloch. \u010c\u00edm vy\u0161\u0161ie rozl\u00ed\u0161enie, t\u00fdm viac trojuholn\u00edkov je obsiahnut\u00fdch v polyg\u00f3novej sieti a t\u00fdm viac d\u00e1t je pre vybudovanie potrebn\u00e9 nazbiera\u0165.<\/li>\n<li><strong>OPAKOVATE\u013dNOS\u0164<\/strong> \u2013 Rozdiely v opakovanom meran\u00ed jedin\u00fdm pr\u00edstrojom, zhotoven\u00e9 jedinou osobou na rovnakom diele za rovnak\u00fdch podmienok.<\/li>\n<li><strong>SAMO-POLOHOVAC\u00cd 3D LASEROV\u00dd SKENER<\/strong> \u2013 Laserov\u00fd skener pou\u017e\u00edvaj\u00faci retro-reflekt\u00edvne pozi\u010dn\u00e9 zna\u010dky ako referenciu. Tak\u00fd skener nepotrebuje \u017eiadnu extern\u00fa referenciu, preto\u017ee pozicovanie zais\u0165uje triangul\u00e1cia medzi kamerami skenera a vzoru vytvorenom z pozi\u010dn\u00fdch zna\u010diek. D\u00e1ta s\u00fa sn\u00edman\u00e9 v re\u00e1lnom \u010dase.<\/li>\n<li><strong>SAMO-POLOHOVAC\u00cd 3D SKENER S BIEL\u00ddM SVETLOM<\/strong> \u2013 skener z\u00edskava svoju polohu vo\u010di skenovan\u00e9mu fyzick\u00e9mu objektu poh\u013eadom na skreslen\u00fd vzor premietan\u00e9ho bieleho svetla na skenovanom diele. Tieto skenery z\u00edskavaj\u00fa svoju polohu priebe\u017ene v re\u00e1lnom \u010dase tak, ako sa pohybuj\u00fa po objekte.<\/li>\n<li><strong>STL<\/strong> \u2013 StereoLithography \u2013 form\u00e1t z\u00e1pisu polyg\u00f3novej siete vych\u00e1dzaj\u00faci zo stereolitografick\u00fdch CAD programov vytvoren\u00fdch firmou 3D Systems Inc. a podporovan\u00fdch in\u00fdmi programami. STL je v\u0161eobecne pou\u017e\u00edvan\u00e9 pre rapid prototyping, reverzn\u00e9 in\u017einierstvo, rovnako ako pre kontrolu kvality ako v\u00fdstup z 3D skenovania.<\/li>\n<li><strong>TRIANGUL\u00c1CIA<\/strong> \u2013 sp\u00f4sob zis\u0165ovania s\u00faradn\u00edc a vzdialenost\u00ed. Vykon\u00e1va sa trigonometrick\u00fdm v\u00fdpo\u010dtom. Zostroj\u00ed sa pomyseln\u00fd trojuholn\u00edk, ktor\u00e9ho jedna strana je strana u\u017e zn\u00e1meho in\u00e9ho trojuholn\u00edka s dvoma koncov\u00fdmi referen\u010dn\u00fdmi bodmi a tret\u00edm bodom je miesto, ktor\u00e9ho s\u00faradnice sa zis\u0165uje<\/li>\n<li><strong>POLYG\u00d3NOV\u00c1 SIE\u0164<\/strong> \u2013 v\u00fdstup zo samo-polohovac\u00edch 3D skenerov. Typick\u00fdmi form\u00e1tmi s\u00fa .stl, .obj, sat, a ply.<\/li>\n<\/ul>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Pou\u017e\u00edvan\u00e9 zkratky \u2013 Slovn\u00edk pojm\u016f 3D skenov\u00e1n\u00ed 3D SKENER \u2013 Je za\u0159\u00edzen\u00ed pro zachycen\u00ed tvar\u016f a&nbsp;textur fyzick\u00fdch objekt\u016f a&nbsp;n\u00e1sledn\u00e9ho p\u0159eveden\u00ed do digit\u00e1ln\u00ed podoby pro dal\u0161\u00ed zpracov\u00e1n\u00ed v&nbsp;po\u010d\u00edta\u010di. P\u0158ESNOST \u2013 P\u0159esnost polygonov\u00e9 s\u00edt\u011b je m\u011b\u0159ena odchylkou mezi nam\u011b\u0159en\u00fdmi daty a&nbsp;skute\u010dn\u00fdm objektem. P\u0159esnost je dan\u00e1 typem, specifikac\u00ed a&nbsp;nastaven\u00edm skeneru. U&nbsp;3D skenov\u00e1n\u00ed nezam\u011b\u0148ovat s&nbsp;Rozli\u0161en\u00edm (viz. n\u00ed\u017ee) ZAROVN\u00c1N\u00cd \u2013 [&hellip;]<\/p>","protected":false},"author":2,"featured_media":0,"parent":121,"menu_order":7,"comment_status":"closed","ping_status":"closed","template":"page-templates\/detail-with-icon-page.php","meta":{"_acf_changed":false,"footnotes":""},"filter_oblast":[],"filter_velikost_dilu":[],"filter_aplikace":[],"class_list":["post-4093","page","type-page","status-publish","hentry"],"acf":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/pages\/4093"}],"collection":[{"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/comments?post=4093"}],"version-history":[{"count":5,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/pages\/4093\/revisions"}],"predecessor-version":[{"id":4312,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/pages\/4093\/revisions\/4312"}],"up":[{"embeddable":true,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/pages\/121"}],"wp:attachment":[{"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/media?parent=4093"}],"wp:term":[{"taxonomy":"filter_oblast","embeddable":true,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/filter_oblast?post=4093"},{"taxonomy":"filter_velikost_dilu","embeddable":true,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/filter_velikost_dilu?post=4093"},{"taxonomy":"filter_aplikace","embeddable":true,"href":"https:\/\/www.3d-skenovanie.sk\/s\/wp-json\/wp\/v2\/filter_aplikace?post=4093"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}